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Showing posts from May, 2016
Term Submission Post And Adaption B Reupload
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Dynamics Part 13: Instance Rotations
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Dynamics Part 14: Animated Instances
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Dynamics Part 16: Conditional Goal Weights
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Dynamics Part 11: Collision Events
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Mental Ray Part 11: Mental Ray Proxies
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Mental Ray Part 9: Ambient Occlusion
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Mental Ray Part 8: Displacement Maps
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Mental Ray Part 7: High Dynamic Range
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Mental Ray Part 6: Mia Metarial X Shader
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Mental Ray Part 5: Portal Lights
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Mental Ray Part 4: Physical Sun & Sky
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Mental Ray Part 1: Samples & Quality Control
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